version 1.7, 2005/02/23 06:07:24
|
version 1.23, 2005/03/11 03:08:30
|
|
|
---------------------------------------------------------------- | ---------------------------------------------------------------- |
|
2005-03-10 Thomas Kho <tkho@ucla.edu> |
|
* dlls/winsock/socket.c: |
|
Fixed bug in getservbyname() that returned different pointers |
|
2005-03-09 Thomas Kho <tkho@ucla.edu> |
|
* dlls/winsock/tests/sock.c: |
|
Implemented Dan Kegel's suggestions in his 3/9 email |
|
Added check for select()'s return value and server again sends |
|
and receives data in parallel |
|
Added test for getservbyname() |
|
2005-03-08 Thomas Kho <tkho@ucla.edu> |
|
* dlls/winsock/tests/sock.c: |
|
fixed error select_server() code that accepts connections |
|
reintroduced requirement to read all data into server before |
|
echoing--otherwise server sends bad data |
|
2005-03-07 Thomas Kho <tkho@ucla.edu> |
|
* dlls/winsock/tests/sock.c: |
|
moved code for do_nonblocking_send() and do_nonblocking_recv() |
|
into select_server(). |
|
select_server() now sends and receives test data in any order |
|
2005-03-06 Thomas Kho <tkho@ucla.edu> |
|
* dlls/winsock/tests/sock.c: |
|
added select() server |
|
2005-02-28 Thomas Kho <tkho@ucla.edu> |
|
* dlls/wsock32/tests/wsock32_main.c: |
|
Commited changes suggested from wine-devel list |
|
2005-02-24 Thomas Kho <tkho@ucla.edu> |
|
* dlls/wsock32/tests/wsock32_main.c: |
|
Removed unnecessary client bind() |
|
Implemented Dan Kegel's refactoring ideas |
|
Server connections are now treated more like objects |
|
Added Dan Kegel's boilerplate patch |
|
Test now generates test data |
|
2005-02-23 Thomas Kho <tkho@ucla.edu> |
|
* dlls/wsock32/tests/wsock32_main.c: |
|
Added cleanup test, cleaned up code |
|
using WaitForSingleObject() for thread synchronization |
|
added test timeout, standardized naming convention |
2005-02-22 Thomas Kho <tkho@ucla.edu> | 2005-02-22 Thomas Kho <tkho@ucla.edu> |
* dlls/wsock32/tests/wsock32_main.c: | * dlls/wsock32/tests/wsock32_main.c: |
Code cleanup, support for multiple client/server threads | Code cleanup, support for multiple client/server threads |