version 1.3, 2005/02/06 23:13:24
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version 1.9, 2005/02/22 02:19:39
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
*/ | */ |
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#include <assert.h> |
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#include <stdio.h> | #include <stdio.h> |
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#include <windows.h> | #include <windows.h> |
#include <msvcrt/process.h> |
#include <winsock.h> |
#include <winsock2.h> |
#include <wtypes.h> |
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#include <winerror.h> |
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#include <string.h> |
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#ifndef STANDALONE | #ifndef STANDALONE |
#include "wine/test.h" | #include "wine/test.h" |
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#define todo_wine | #define todo_wine |
#endif | #endif |
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//#include <wtypes.h> |
#define NUM_CLIENTS 1 |
//#include <winerror.h> |
// amount of data to transfer from each client to server |
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#define TRANSFER_SIZE 1000000 |
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int clientsDone = 0; |
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struct TestParams { |
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int serverSock; |
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int serverType; |
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int serverPort; |
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int clientPort[NUM_CLIENTS]; |
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}; |
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struct ClientParams { |
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struct TestParams *test; |
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int clientNum; // 1...NUM_CLIENTS |
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}; |
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static void test_Startup(void); |
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void BlockingClient(int *serverPort); |
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void BlockingServer(int *port); |
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static void test_ClientServerBlocking_1(void); |
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static void test_Startup(void); |
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static void test_NamedPipe_2(void) |
// StartNetworkApp creates socket sock of type type and returns assigned port number in addr. |
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void StartNetworkApp(int type, SOCKET *sock, SOCKADDR_IN *addr) |
{ | { |
// something simple |
SOCKADDR_IN tmpAddr; |
printf("Hello, World\n"); |
int tmpAddrSize; |
//while(1) |
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printf("Main Thread\n"); |
*sock = socket(AF_INET, type, 0); |
//ok(SetEvent( alarm_event ), "SetEvent\n"); |
if (*sock == INVALID_SOCKET) { |
//CloseHandle( alarm_event ); |
ok( 0 , "Error in socket()"); |
//trace("test_NamedPipe_2 returning\n"); |
WSACleanup(); |
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exit(0); |
} | } |
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trace("socket() ok\n"); |
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addr->sin_family = AF_INET; |
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addr->sin_addr.s_addr = INADDR_ANY; |
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addr->sin_port = htons(0); |
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static void test_Initialization(void) |
if( bind(*sock, (const SOCKADDR *) addr, sizeof(*addr)) ) { |
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ok( 0 , "Error binding client to socket"); |
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WSACleanup(); |
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exit(0); |
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} |
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// get port number |
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tmpAddrSize = sizeof(tmpAddr); |
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getsockname(*sock, (SOCKADDR *) &tmpAddr, &tmpAddrSize); |
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addr->sin_port = tmpAddr.sin_port; |
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} |
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void BlockingClient(int *serverPort) |
{ | { |
// initialize application |
SOCKET sock; |
WSADATA mywsadata; |
SOCKADDR_IN client, server; |
int wsastartup_result = WSAStartup(MAKEWORD(2,2), &mywsadata); |
HOSTENT *hp; |
ok((wsastartup_result != NO_ERROR), "Error in WSAStartup()"); |
StartNetworkApp(SOCK_STREAM, &sock, &client); |
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hp = gethostbyname("localhost"); |
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while(*serverPort == 0) ; |
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// network code here |
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server.sin_family = AF_INET; |
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server.sin_addr = *(struct in_addr *) hp->h_addr; |
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server.sin_port = *serverPort; |
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trace("blocking client done\n"); |
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clientsDone++; |
} | } |
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void SampleThread1() |
void ProcessConnection(SOCKET ConnectedSocket) |
{ | { |
while(1) |
// this will handle all connections to the server, it's in its own function to allow for multithreading |
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close(ConnectedSocket); |
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} |
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void BlockingServer(int *port) |
{ | { |
printf("Thread 1\n"); |
SOCKET sock; |
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SOCKADDR_IN server; |
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StartNetworkApp(SOCK_STREAM, &sock, &server); |
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*port = server.sin_port; |
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Handle* ServerThreads; |
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ServerThreads = malloc(sizeof(Handle) * NUM_CLIENTS); |
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memset(ServerThreads, 0, sizeof(Handle) * NUM_CLIENTS) |
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DWORD* ServerThreadIDs; |
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ServerThreadIDs = malloc(sizeof(DWORD) * NUM_CLIENTS); |
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memset(ServerThreadIDs, 0, sizeof(DWORD) * NUM_CLIENTS); |
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int ThreadIndex = 0; |
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//SOCKADDR_IN RemoteAddress; |
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// condition for how long we want the test to run goes here |
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{ |
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ok(listen(sock, 5) != SOCKET_ERROR, "error listening on socket"); |
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ok(INVALID_SOCK != (ConnectedSocket = accept(sock)), "error accepting socket"); // this can be modified to include the address of the remote socket |
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ServerThreads[ThreadIndex] = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &ProcessConnection, ConnectedSocket, 0, &ServerThreadIDs[ThreadIndex]); |
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// the line above needs to be cleaned up, it currently copies the connected socket into the called function |
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// and will then overwrite the local variable. I'm thinking maybe it needs an array of sockets to handle this |
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// and then it can pass the address of the socket. |
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} |
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// network code here |
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free(ServerThreads); |
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free(ServerThreadIDs); |
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trace("blocking server done\n"); |
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} |
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static void test_ClientServerBlocking_1(void) |
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{ |
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int ThreadIndex = 0; |
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int serverPort = 0; // I think the server port would work better as a #DEFINE rather than a variable that gets passed around everywhere |
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HANDLE ServerThread; |
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DWORD ServerThreadId; |
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DWORD *ClientThreadIds; |
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HANDLE *ClientThreads; |
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ServerThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingClient, &serverPort, 0, &ServerThreadId); |
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ClientThreads = malloc(sizeof(Handle) * NUM_CLIENTS); |
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memset(ClientThreads, 0, sizeof(Handle) * NUM_CLIENTS) |
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ClientThreadIds = malloc(sizeof(DWORD) * NUM_CLIENTS); |
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memset(ClientThreadIds, 0, sizeof(DWORD) * NUM_CLIENTS); |
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for(ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) { |
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ClientThreads[ThreadIndex] = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer, &serverPort, 0, &ClientThreadIds[ThreadIndex]); |
} | } |
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trace("test_ClientServerBlocking_1 done\n"); |
} | } |
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void SampleThread2() |
static void test_Startup(void) |
{ | { |
while(1) |
// initialize application |
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WSADATA wsaData; |
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int wsastartup_result = WSAStartup(MAKEWORD(1,1), &wsaData); |
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if ( (LOBYTE(wsaData.wVersion) != 1) && (HIBYTE(wsaData.wVersion) != 1) ) |
{ | { |
printf("Thread 2\n"); |
ok( 0 , "WSAStartup returns an incompatible sockets version"); |
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WSACleanup(); |
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exit(0); |
} | } |
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ok((wsastartup_result == NO_ERROR), "Error in WSAStartup()"); |
} | } |
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START_TEST(wsock32_main) | START_TEST(wsock32_main) |
{ | { |
//_beginthread( SampleThread1, 0, NULL ); |
trace("test 1 of 2:\n"); |
//_beginthread( SampleThread2, 0, NULL ); |
test_Startup(); |
trace("simple test:\n"); |
trace("test 2 of 2:\n"); |
test_Initialization(); |
test_ClientServerBlocking_1(); |
//test_DisconnectNamedPipe(); |
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//trace("test 2 of 4:\n"); |
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//test_CreateNamedPipe_instances_must_match(); |
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//trace("test 3 of 4:\n"); |
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test_NamedPipe_2(); |
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//trace("test 4 of 4:\n"); |
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//test_CreateNamedPipe(PIPE_TYPE_BYTE); |
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//trace("all tests done\n"); |
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//test_CreateNamedPipe(PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE); |
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trace("all tests done\n"); | trace("all tests done\n"); |
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while (clientsDone != NUM_CLIENTS) |
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; |
} | } |