1 rizwank 1.1 /*
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2 rizwank 1.3 * Unit tests for 32-bit socket functions in Wine
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3 rizwank 1.1 *
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4 rizwank 1.3 * Copyright (c) 2005 Thomas Kho, Fredy Garcia, Douglas Rosenberg
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5 rizwank 1.1 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #include <stdio.h>
22
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23 rizwank 1.3 #include <windows.h>
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24 cs130_tom 1.4 #include <winsock.h>
25 #include <wtypes.h>
26 #include <winerror.h>
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27 cs130_doug 1.8 #include <string.h>
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28 rizwank 1.1
29 #ifndef STANDALONE
30 #include "wine/test.h"
31 #else
32 #include <assert.h>
33 #define START_TEST(name) main(int argc, char **argv)
34 #define ok(condition, msg) \
35 do { \
36 if(!(condition)) \
37 { \
38 fprintf(stderr,"failed at %d\n",__LINE__); \
39 exit(0); \
40 } \
41 } while(0)
42
43 #define todo_wine
44 #endif
45
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46 cs130_tom 1.18 #define NUM_CLIENTS 3
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47 cs130_tom 1.6 // amount of data to transfer from each client to server
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48 cs130_tom 1.18 #define TEST_DATA_SIZE 14554
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49 cs130_tom 1.4
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50 cs130_tom 1.7 int clientsDone = 0;
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51 cs130_tom 1.12 int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);
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52 cs130_tom 1.15 char *testData;
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53 cs130_tom 1.7
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54 cs130_tom 1.4 struct TestParams {
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55 cs130_tom 1.5 int serverSock;
56 int serverType;
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57 cs130_tom 1.4 int serverPort;
58 int clientPort[NUM_CLIENTS];
59 };
60
61 struct ClientParams {
62 struct TestParams *test;
63 int clientNum; // 1...NUM_CLIENTS
64 };
65
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66 cs130_tom 1.16 struct Thread {
67 HANDLE Handle;
68 DWORD ID;
69 };
70
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71 cs130_tom 1.12 struct ServerThread {
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72 cs130_doug 1.13 HANDLE ServerThread;
73 DWORD ServerThreadID;
74 SOCKET ConnectedSocket; // socket to communicate with client
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75 cs130_tom 1.12 SOCKADDR_IN Client; // client info
76 };
77
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78 cs130_tom 1.16 extern int close(int);
79
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80 cs130_tom 1.4 static void test_Startup(void);
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81 cs130_tom 1.6 void BlockingClient(int *serverPort);
82 void BlockingServer(int *port);
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83 cs130_tom 1.4 static void test_ClientServerBlocking_1(void);
84 static void test_Startup(void);
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85 rizwank 1.1
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86 cs130_tom 1.5 // StartNetworkApp creates socket sock of type type and returns assigned port number in addr.
87 void StartNetworkApp(int type, SOCKET *sock, SOCKADDR_IN *addr)
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88 rizwank 1.1 {
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89 cs130_tom 1.5 SOCKADDR_IN tmpAddr;
90 int tmpAddrSize;
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91 cs130_tom 1.4
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92 cs130_tom 1.5 *sock = socket(AF_INET, type, 0);
93 if (*sock == INVALID_SOCKET) {
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94 cs130_tom 1.4 ok( 0 , "Error in socket()");
95 WSACleanup();
96 exit(0);
97 }
98 trace("socket() ok\n");
99
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100 cs130_tom 1.5 addr->sin_family = AF_INET;
101 addr->sin_addr.s_addr = INADDR_ANY;
102 addr->sin_port = htons(0);
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103 cs130_tom 1.4
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104 cs130_tom 1.5 if( bind(*sock, (const SOCKADDR *) addr, sizeof(*addr)) ) {
105 ok( 0 , "Error binding client to socket");
106 WSACleanup();
107 exit(0);
108 }
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109 cs130_tom 1.4
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110 cs130_tom 1.5 // get port number
111 tmpAddrSize = sizeof(tmpAddr);
112 getsockname(*sock, (SOCKADDR *) &tmpAddr, &tmpAddrSize);
113 addr->sin_port = tmpAddr.sin_port;
114 }
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115 cs130_tom 1.4
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116 cs130_tom 1.6 void BlockingClient(int *serverPort)
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117 cs130_tom 1.5 {
118 SOCKET sock;
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119 cs130_tom 1.6 SOCKADDR_IN client, server;
120 HOSTENT *hp;
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121 cs130_tom 1.16 int connectError;
122 int totCharsReceived = 0;
123 int numCharsReceived;
124 int memSame;
125 char buf[1001];
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126 cs130_tom 1.12
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127 cs130_tom 1.5 StartNetworkApp(SOCK_STREAM, &sock, &client);
128
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129 cs130_tom 1.6 hp = gethostbyname("localhost");
130
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131 cs130_tom 1.17 while(*serverPort == 0)
132 ;
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133 cs130_tom 1.6
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134 cs130_tom 1.5 // network code here
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135 cs130_tom 1.6 server.sin_family = AF_INET;
136 server.sin_addr = *(struct in_addr *) hp->h_addr;
137 server.sin_port = *serverPort;
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138 cs130_tom 1.4
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139 cs130_tom 1.16 connectError = connect(sock, (struct sockaddr *)&server, sizeof(struct sockaddr));
140 ok( !connectError , "client cannot connect to host\n");
141 if(connectError) {
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142 cs130_tom 1.12 WSACleanup();
143 exit(0);
144 }
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145 cs130_tom 1.17 printf("client starting data transfer\n");
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146 cs130_tom 1.16 while( totCharsReceived < TEST_DATA_SIZE ) {
147 numCharsReceived = recv(sock, buf, 1000, 0);
148 ok( numCharsReceived > 0, "socket was closed unexpectedly" );
149
150 memSame = ! memcmp(buf,testData+totCharsReceived,numCharsReceived);
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151 cs130_tom 1.18
152 if(!memSame) {
153 printf("\n%d chars received\ncompared %d chars\n",totCharsReceived,numCharsReceived);
154 }
155
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156 cs130_tom 1.16 ok( memSame, "data integrity lost during transfer" );
157
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158 cs130_tom 1.18
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159 cs130_tom 1.16 totCharsReceived += numCharsReceived;
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160 cs130_tom 1.18 //printf("received %d chars\n", numCharsReceived);
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161 cs130_tom 1.12 }
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162 cs130_tom 1.17 printf("client data transfer completed\n");
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163 cs130_tom 1.12
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164 cs130_tom 1.5 trace("blocking client done\n");
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165 cs130_tom 1.7 clientsDone++;
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166 rizwank 1.1 }
167
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168 cs130_tom 1.17 void ProcessConnection(struct ServerThread *t)
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169 cs130_doug 1.8 {
170 // this will handle all connections to the server, it's in its own function to allow for multithreading
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171 cs130_tom 1.10 int bClosed;
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172 cs130_tom 1.17 int totCharsSent = 0;
173 int numCharsSent;
174 const int charsPerSend = 2000;
175
176 printf("server starting data transfer\n");
177 while( totCharsSent < TEST_DATA_SIZE ) {
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178 cs130_tom 1.18 numCharsSent = send(t->ConnectedSocket, testData+totCharsSent, (totCharsSent + charsPerSend <= TEST_DATA_SIZE) ? charsPerSend : TEST_DATA_SIZE - totCharsSent, 0);
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179 cs130_tom 1.17 //ok( numCharsSent != SOCKET_ERROR, "socket error" );
180 if(numCharsSent == SOCKET_ERROR) {
181 printf("error code: %d",WSAGetLastError());
182 }
183 totCharsSent += numCharsSent;
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184 cs130_tom 1.18 //printf("sent %d block\n", numCharsSent);
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185 cs130_tom 1.17 }
186 printf("server data transfer completed\n");
187
188 bClosed = close(t->ConnectedSocket);
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189 cs130_tom 1.10 //ok(bClosed,"Error closing socket");
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190 cs130_doug 1.8 }
191
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192 cs130_doug 1.11 void BlockingServer(int *port) // listens for incoming connections and accepts up to NUM_CLIENTS connections at once
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193 rizwank 1.3 {
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194 cs130_tom 1.12 struct ServerThread *Threads;
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195 cs130_doug 1.11 int ThreadIndex = 0;
196
197 SOCKET sock;
198 SOCKADDR_IN server;
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199 cs130_tom 1.12 int ListenReturn;
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200 cs130_tom 1.10
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201 cs130_tom 1.5 StartNetworkApp(SOCK_STREAM, &sock, &server);
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202 cs130_tom 1.9
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203 cs130_tom 1.12 Threads = malloc(sizeof(struct ServerThread) * NUM_CLIENTS);
204 memset(Threads, 0, sizeof(struct ServerThread) * NUM_CLIENTS);
205
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206 cs130_tom 1.17 ListenReturn = listen(sock, NUM_CLIENTS);
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207 cs130_doug 1.11 ok(ListenReturn != SOCKET_ERROR, "error listening on socket");
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208 cs130_tom 1.17
209 *port = server.sin_port;
210
211 for (ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) {
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212 cs130_tom 1.18 printf("server waiting for connection %d\n", ThreadIndex+1);
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213 cs130_tom 1.14 Threads[ThreadIndex].ConnectedSocket = accept(sock, (SOCKADDR *) &Threads[ThreadIndex].Client, &sizeofSOCKADDR_IN); // this can be modified to include the address of the remote socket
214 ok(Threads[ThreadIndex].ConnectedSocket != INVALID_SOCKET, "error accepting socket");
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215 cs130_tom 1.18 printf("server accepted connection %d\n", ThreadIndex + 1);
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216 cs130_tom 1.17 Threads[ThreadIndex].ServerThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &ProcessConnection, &Threads[ThreadIndex], 0, &Threads[ThreadIndex].ServerThreadID);
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217 cs130_doug 1.8 }
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218 cs130_tom 1.5
219 // network code here
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220 cs130_tom 1.17
221 while (clientsDone != NUM_CLIENTS)
222 ;
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223 cs130_tom 1.5
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224 cs130_doug 1.13 free(Threads);
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225 cs130_tom 1.5 trace("blocking server done\n");
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226 rizwank 1.3 }
227
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228 cs130_tom 1.4 static void test_ClientServerBlocking_1(void)
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229 rizwank 1.3 {
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230 cs130_tom 1.9 int ThreadIndex = 0;
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231 cs130_doug 1.8 int serverPort = 0; // I think the server port would work better as a #DEFINE rather than a variable that gets passed around everywhere
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232 cs130_tom 1.16 struct Thread ServerThread;
233 struct Thread *ClientThreads;
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234 cs130_tom 1.9
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235 cs130_tom 1.16 ClientThreads = malloc(sizeof(struct Thread) * NUM_CLIENTS);
236 memset(ClientThreads, 0, sizeof(struct Thread) * NUM_CLIENTS);
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237 cs130_tom 1.9
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238 cs130_tom 1.18 ClientThreads[ThreadIndex].Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer, &serverPort, 0, &ClientThreads[ThreadIndex].ID);
239
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240 cs130_tom 1.9 for(ThreadIndex = 0; ThreadIndex < NUM_CLIENTS; ThreadIndex++) {
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241 cs130_tom 1.18 printf("created client thread %d\n",ThreadIndex + 1);
242 ServerThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingClient, &serverPort, 0, &ServerThread.ID);
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243 cs130_tom 1.9 }
244
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245 cs130_tom 1.5 trace("test_ClientServerBlocking_1 done\n");
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246 rizwank 1.3 }
247
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248 cs130_tom 1.4 static void test_Startup(void)
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249 rizwank 1.3 {
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250 cs130_tom 1.4 // initialize application
251 WSADATA wsaData;
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252 cs130_tom 1.14 int wsastartup_result;
253 int versionOK;
254
255 wsastartup_result = WSAStartup(MAKEWORD(1,1), &wsaData);
256 versionOK = (LOBYTE(wsaData.wVersion) == 1) && (HIBYTE(wsaData.wVersion) == 1);
257
258 ok( versionOK , "WSAStartup returns an incompatible sockets version");
259 if ( !versionOK ) {
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260 cs130_tom 1.4 WSACleanup();
261 exit(0);
262 }
263
264 ok((wsastartup_result == NO_ERROR), "Error in WSAStartup()");
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265 rizwank 1.3 }
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266 cs130_tom 1.4
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267 rizwank 1.1 START_TEST(wsock32_main)
268 {
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269 cs130_tom 1.15 testData = malloc(TEST_DATA_SIZE);
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270 cs130_tom 1.4 trace("test 1 of 2:\n");
271 test_Startup();
272 trace("test 2 of 2:\n");
273 test_ClientServerBlocking_1();
274 trace("all tests done\n");
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275 cs130_tom 1.7 while (clientsDone != NUM_CLIENTS)
276 ;
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277 rizwank 1.1 }
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