1 rizwank 1.1 /*
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2 cs130_tom 1.26 * Unit tests for 32-bit WinSock 1.1 functions in Wine
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3 rizwank 1.1 *
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4 rizwank 1.3 * Copyright (c) 2005 Thomas Kho, Fredy Garcia, Douglas Rosenberg
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5 rizwank 1.1 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #include <stdio.h>
22
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23 rizwank 1.3 #include <windows.h>
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24 cs130_tom 1.4 #include <winsock.h>
25 #include <wtypes.h>
26 #include <winerror.h>
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27 rizwank 1.1
28 #ifndef STANDALONE
29 #include "wine/test.h"
30 #else
31 #include <assert.h>
32 #define START_TEST(name) main(int argc, char **argv)
33 #define ok(condition, msg) \
34 do { \
35 if(!(condition)) \
36 { \
37 fprintf(stderr,"failed at %d\n",__LINE__); \
38 exit(0); \
39 } \
40 } while(0)
41
42 #define todo_wine
43 #endif
44
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45 cs130_tom 1.19 // clients threads to create
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46 cs130_tom 1.22 #define NUM_CLIENTS 64
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47 cs130_tom 1.19
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48 cs130_tom 1.6 // amount of data to transfer from each client to server
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49 cs130_tom 1.19 #define TEST_DATA_SIZE 145243
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50 cs130_tom 1.4
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51 cs130_tom 1.24 // max time (seconds) to run test
52 #define TEST_TIMEOUT 10
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53 cs130_tom 1.19
54 // we often pass this size by reference
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55 cs130_tom 1.12 int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);
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56 cs130_tom 1.19
57 // global test data; server sends it to client, then client verifies it
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58 cs130_tom 1.24 char *gTestData;
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59 cs130_tom 1.4
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60 cs130_tom 1.25 struct ThreadInfo {
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61 cs130_tom 1.16 HANDLE Handle;
62 DWORD ID;
63 };
64
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65 cs130_tom 1.25 struct ServerInfo {
66 HANDLE threadHandle;
67 DWORD threadID;
68 SOCKET connectedSocket; // socket to communicate with client
69 SOCKADDR_IN clientAddr; // client info
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70 cs130_tom 1.12 };
71
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72 cs130_tom 1.4 static void test_Startup(void);
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73 cs130_tom 1.23 static void test_ClientServerBlocking_1(void);
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74 cs130_tom 1.22 static void test_Cleanup(void);
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75 cs130_tom 1.23
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76 cs130_tom 1.27 static void BlockingServer_Init(int type, SOCKET *sock, SOCKADDR_IN *addr);
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77 cs130_tom 1.25 static void BlockingServer_ProcessConnection(struct ServerInfo *t);
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78 cs130_tom 1.24 static void StartBlockingClients(int *serverPort);
79 static void BlockingClient(int *serverPort);
80 static void BlockingServer();
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81 cs130_tom 1.23
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82 cs130_tom 1.25 static void BlockingClient(int *serverPort)
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83 cs130_tom 1.5 {
84 SOCKET sock;
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85 cs130_tom 1.26 SOCKADDR_IN server;
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86 cs130_tom 1.6 HOSTENT *hp;
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87 cs130_tom 1.16 int connectError;
88 int totCharsReceived = 0;
89 int numCharsReceived;
90 int memSame;
91 char buf[1001];
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92 cs130_tom 1.12
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93 cs130_tom 1.26 // create socket
94 sock = socket(AF_INET, SOCK_STREAM, 0);
95 ok( sock != INVALID_SOCKET , "Error in socket()\n");
96 if (sock == INVALID_SOCKET) {
97 WSACleanup();
98 exit(0);
99 }
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100 cs130_tom 1.5
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101 cs130_tom 1.6 hp = gethostbyname("localhost");
102
103 server.sin_family = AF_INET;
104 server.sin_addr = *(struct in_addr *) hp->h_addr;
105 server.sin_port = *serverPort;
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106 cs130_tom 1.4
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107 cs130_tom 1.19 // connect to server
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108 cs130_tom 1.16 connectError = connect(sock, (struct sockaddr *)&server, sizeof(struct sockaddr));
109 ok( !connectError , "client cannot connect to host\n");
110 if(connectError) {
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111 cs130_tom 1.12 WSACleanup();
112 exit(0);
113 }
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114 cs130_tom 1.19
115 // start receiving data from server
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116 cs130_tom 1.16 while( totCharsReceived < TEST_DATA_SIZE ) {
117 numCharsReceived = recv(sock, buf, 1000, 0);
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118 cs130_tom 1.24 ok( numCharsReceived > 0, "socket was closed unexpectedly\n" );
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119 cs130_tom 1.19
120 // check received data againt global test data
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121 cs130_tom 1.24 memSame = ! memcmp(buf,gTestData+totCharsReceived,numCharsReceived);
122 ok( memSame, "data integrity lost during transfer\n" );
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123 cs130_tom 1.19 totCharsReceived += numCharsReceived;
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124 cs130_tom 1.12 }
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125 rizwank 1.1 }
126
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127 cs130_tom 1.27 // BlockingServer_Init creates socket sock of type type and returns assigned port number in addr.
128 static void BlockingServer_Init(int type, SOCKET *sock, SOCKADDR_IN *addr)
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129 cs130_doug 1.8 {
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130 cs130_tom 1.27 SOCKADDR_IN tmpAddr;
131 int bindOK;
132 int listenReturn;
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133 cs130_tom 1.17
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134 cs130_tom 1.27 // create socket
135 *sock = socket(AF_INET, type, 0);
136 ok( *sock != INVALID_SOCKET , "Error in socket()\n");
137 if (*sock == INVALID_SOCKET) {
138 WSACleanup();
139 exit(0);
140 }
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141 cs130_tom 1.25
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142 cs130_tom 1.27 addr->sin_family = AF_INET;
143 addr->sin_addr.s_addr = INADDR_ANY;
144 addr->sin_port = htons(0);
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145 cs130_tom 1.25
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146 cs130_tom 1.27 // bind socket to port
147 bindOK = !bind(*sock, (const SOCKADDR *) addr, sizeofSOCKADDR_IN);
148 ok( bindOK , "Error binding client to socket\n");
149 if( !bindOK ) {
150 WSACleanup();
151 exit(0);
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152 cs130_tom 1.17 }
153
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154 cs130_tom 1.27 // get port number
155 getsockname(*sock, (SOCKADDR *) &tmpAddr, &sizeofSOCKADDR_IN);
156 addr->sin_port = tmpAddr.sin_port;
157
158 // listen on port
159 listenReturn = listen(*sock, NUM_CLIENTS);
160 ok(listenReturn != SOCKET_ERROR, "error listening on socket\n");
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161 cs130_doug 1.8 }
162
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163 cs130_tom 1.25 static void BlockingServer() // listens for incoming connections and accepts up to NUM_CLIENTS connections at once
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164 rizwank 1.3 {
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165 cs130_tom 1.25 struct ServerInfo *threads;
166 int threadIndex = 0;
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167 cs130_tom 1.24 int serverPort = 0;
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168 cs130_doug 1.11
169 SOCKET sock;
170 SOCKADDR_IN server;
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171 cs130_tom 1.10
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172 cs130_tom 1.27 BlockingServer_Init(SOCK_STREAM, &sock, &server);
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173 cs130_tom 1.9
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174 cs130_tom 1.19 // allocate enough space to keep track of NUM_CLIENTS connections
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175 cs130_tom 1.25 threads = malloc(sizeof(struct ServerInfo) * NUM_CLIENTS);
176 memset(threads, 0, sizeof(struct ServerInfo) * NUM_CLIENTS);
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177 cs130_tom 1.12
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178 cs130_tom 1.19 // set the port parameter; clients now know we're ready to accept connections
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179 cs130_tom 1.24 serverPort = server.sin_port;
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180 cs130_tom 1.17
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181 cs130_tom 1.23 // bound to port; now we can start clients
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182 cs130_tom 1.24 CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &StartBlockingClients, &serverPort, 0, NULL);
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183 cs130_tom 1.23
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184 cs130_tom 1.19 // we require one connection from each client thread
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185 cs130_tom 1.25 for (threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
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186 cs130_tom 1.19 // accept connection
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187 cs130_tom 1.25 threads[threadIndex].connectedSocket = accept(sock, (SOCKADDR *) &threads[threadIndex].clientAddr, &sizeofSOCKADDR_IN); // this can be modified to include the address of the remote socket
188 ok(threads[threadIndex].connectedSocket != INVALID_SOCKET, "error accepting socket\n");
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189 cs130_tom 1.19
190 // spawn thread to handle sending data
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191 cs130_tom 1.25 threads[threadIndex].threadHandle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer_ProcessConnection, &threads[threadIndex], 0, &threads[threadIndex].threadID);
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192 cs130_doug 1.8 }
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193 cs130_tom 1.5
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194 cs130_tom 1.19 // wait for all clients to receive data before cleaning up
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195 cs130_tom 1.25 for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
196 WaitForSingleObject(threads[threadIndex].threadHandle, INFINITE);
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197 cs130_tom 1.24 }
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198 cs130_tom 1.5
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199 cs130_tom 1.25 free(threads);
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200 cs130_tom 1.27 }
201
202 static void BlockingServer_ProcessConnection(struct ServerInfo *t)
203 {
204 // this will handle all connections to the server, it's in its own function to allow for multithreading
205 int bClosed;
206 int totCharsSent = 0;
207 int numCharsSent;
208 const int charsPerSend = 2000;
209
210 // loop and send data
211 while( totCharsSent < TEST_DATA_SIZE ) {
212 numCharsSent = send(t->connectedSocket, gTestData+totCharsSent, (totCharsSent + charsPerSend <= TEST_DATA_SIZE) ? charsPerSend : TEST_DATA_SIZE - totCharsSent, 0);
213 ok( numCharsSent != SOCKET_ERROR, "socket error\n" );
214
215 // pass if send buffer is full
216 if(numCharsSent == 0) {
217 Sleep(100);
218 }
219
220 totCharsSent += numCharsSent;
221 cs130_tom 1.27 }
222
223 bClosed = !closesocket(t->connectedSocket);
224 ok(bClosed,"Error closing socket\n");
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225 rizwank 1.3 }
226
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227 cs130_tom 1.24 static void StartBlockingClients(int *serverPort)
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228 rizwank 1.3 {
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229 cs130_tom 1.25 int threadIndex = 0;
230 struct ThreadInfo *clientThreads;
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231 cs130_tom 1.9
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232 cs130_tom 1.25 clientThreads = malloc(sizeof(struct ThreadInfo) * NUM_CLIENTS);
233 memset(clientThreads, 0, sizeof(struct ThreadInfo) * NUM_CLIENTS);
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234 cs130_tom 1.18
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235 cs130_tom 1.25 for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
236 clientThreads[threadIndex].Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingClient, (void *) serverPort, 0, &clientThreads[threadIndex].ID);
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237 cs130_tom 1.9 }
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238 cs130_tom 1.20 trace("%d clients started\n", NUM_CLIENTS);
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239 cs130_tom 1.9
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240 cs130_tom 1.20 // wait for all clients to receive data before cleaning up
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241 cs130_tom 1.25 for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
242 WaitForSingleObject(clientThreads[threadIndex].Handle, INFINITE);
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243 cs130_tom 1.24 }
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244 cs130_tom 1.19
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245 cs130_tom 1.25 free(clientThreads);
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246 cs130_tom 1.23 }
247
248 static void test_ClientServerBlocking_1(void)
249 {
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250 cs130_tom 1.25 struct ThreadInfo serverThread;
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251 cs130_tom 1.24 DWORD waitStatus;
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252 cs130_tom 1.23
253 // start server thread
254 // server starts client threads after it binds to a port.
255 trace("starting main server thread\n");
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256 cs130_tom 1.25 serverThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer, NULL, 0, &serverThread.ID);
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257 cs130_tom 1.23
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258 cs130_tom 1.24 // server thread needs to end before cleaning up
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259 cs130_tom 1.25 waitStatus = WaitForSingleObject(serverThread.Handle, TEST_TIMEOUT * 1000);
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260 cs130_tom 1.24 ok( waitStatus != WAIT_TIMEOUT, "test did not complete in time\n" );
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261 rizwank 1.3 }
262
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263 cs130_tom 1.4 static void test_Startup(void)
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264 rizwank 1.3 {
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265 cs130_tom 1.4 // initialize application
266 WSADATA wsaData;
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267 cs130_tom 1.22 int wsastartup_result;
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268 cs130_tom 1.14 int versionOK;
269
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270 cs130_tom 1.19 // check for compatible winsock version
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271 cs130_tom 1.14 wsastartup_result = WSAStartup(MAKEWORD(1,1), &wsaData);
272 versionOK = (LOBYTE(wsaData.wVersion) == 1) && (HIBYTE(wsaData.wVersion) == 1);
273
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274 cs130_tom 1.24 ok( versionOK , "WSAStartup returns an incompatible sockets version\n");
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275 cs130_tom 1.14 if ( !versionOK ) {
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276 cs130_tom 1.4 WSACleanup();
277 exit(0);
278 }
279
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280 cs130_tom 1.24 ok((wsastartup_result == NO_ERROR), "Error in WSAStartup()\n");
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281 cs130_tom 1.22 trace("startup ok\n");
282 }
283
284 static void test_Cleanup(void)
285 {
286 int cleanupOK;
287
288 cleanupOK = ! WSACleanup();
289
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290 cs130_tom 1.24 ok( cleanupOK , "error in WSACleanup()\n");
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291 cs130_tom 1.22 trace("cleanup ok\n");
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292 rizwank 1.3 }
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293 cs130_tom 1.4
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294 rizwank 1.1 START_TEST(wsock32_main)
295 {
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296 cs130_tom 1.22 const int numTests = 3;
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297 cs130_tom 1.24 gTestData = malloc(TEST_DATA_SIZE);
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298 cs130_tom 1.22
299 trace("test 1 of %d:\n", numTests);
300 test_Startup();
301
302 trace("test 2 of %d:\n", numTests);
303 test_ClientServerBlocking_1();
304
305 trace("test 3 of %d:\n", numTests);
306 test_Cleanup();
307
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308 cs130_tom 1.4 trace("all tests done\n");
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309 cs130_tom 1.20
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310 cs130_tom 1.24 free(gTestData);
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311 rizwank 1.1 }
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