1 rizwank 1.1 /*
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2 cs130_tom 1.26 * Unit tests for 32-bit WinSock 1.1 functions in Wine
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3 rizwank 1.1 *
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4 rizwank 1.3 * Copyright (c) 2005 Thomas Kho, Fredy Garcia, Douglas Rosenberg
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5 rizwank 1.1 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 */
20
21 #include <stdio.h>
22
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23 rizwank 1.3 #include <windows.h>
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24 cs130_tom 1.4 #include <winsock.h>
25 #include <wtypes.h>
26 #include <winerror.h>
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27 rizwank 1.1
28 #ifndef STANDALONE
29 #include "wine/test.h"
30 #else
31 #include <assert.h>
32 #define START_TEST(name) main(int argc, char **argv)
33 #define ok(condition, msg) \
34 do { \
35 if(!(condition)) \
36 { \
37 fprintf(stderr,"failed at %d\n",__LINE__); \
38 exit(0); \
39 } \
40 } while(0)
41
42 #define todo_wine
43 #endif
44
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45 cs130_tom 1.19 // clients threads to create
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46 cs130_tom 1.22 #define NUM_CLIENTS 64
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47 cs130_tom 1.19
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48 cs130_tom 1.6 // amount of data to transfer from each client to server
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49 cs130_tom 1.19 #define TEST_DATA_SIZE 145243
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50 cs130_tom 1.4
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51 cs130_tom 1.24 // max time (seconds) to run test
52 #define TEST_TIMEOUT 10
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53 cs130_tom 1.19
54 // we often pass this size by reference
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55 cs130_tom 1.12 int sizeofSOCKADDR_IN = sizeof(SOCKADDR_IN);
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56 cs130_tom 1.19
57 // global test data; server sends it to client, then client verifies it
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58 cs130_tom 1.24 char *gTestData;
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59 cs130_tom 1.4
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60 cs130_tom 1.25 struct ThreadInfo {
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61 cs130_tom 1.16 HANDLE Handle;
62 DWORD ID;
63 };
64
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65 cs130_tom 1.29 struct BlockingServerConnection {
66 struct ThreadInfo serverThread;
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67 cs130_tom 1.25 SOCKET connectedSocket; // socket to communicate with client
68 SOCKADDR_IN clientAddr; // client info
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69 cs130_tom 1.12 };
70
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71 cs130_tom 1.4 static void test_Startup(void);
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72 cs130_tom 1.23 static void test_ClientServerBlocking_1(void);
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73 cs130_tom 1.22 static void test_Cleanup(void);
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74 cs130_tom 1.23
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75 cs130_tom 1.28 static void BlockingClient(int *serverPort);
76 static int BlockingServer_Init(int type, SOCKET *sock, SOCKADDR_IN *addr);
77 static void BlockingServer(SOCKET *sock);
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78 cs130_tom 1.29 static struct BlockingServerConnection * BlockingServerConnection_New(SOCKET sock, SOCKADDR_IN clientAddr);
79 static void BlockingServerConnection_Run(struct BlockingServerConnection *t);
80 static void BlockingServerConnection_Delete(struct BlockingServerConnection *c);
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81 cs130_tom 1.23
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82 cs130_tom 1.25 static void BlockingClient(int *serverPort)
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83 cs130_tom 1.5 {
84 SOCKET sock;
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85 cs130_tom 1.26 SOCKADDR_IN server;
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86 cs130_tom 1.6 HOSTENT *hp;
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87 cs130_tom 1.16 int connectError;
88 int totCharsReceived = 0;
89 int numCharsReceived;
90 int memSame;
91 char buf[1001];
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92 cs130_tom 1.12
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93 cs130_tom 1.26 // create socket
94 sock = socket(AF_INET, SOCK_STREAM, 0);
95 ok( sock != INVALID_SOCKET , "Error in socket()\n");
96 if (sock == INVALID_SOCKET) {
97 WSACleanup();
98 exit(0);
99 }
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100 cs130_tom 1.5
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101 cs130_tom 1.6 hp = gethostbyname("localhost");
102
103 server.sin_family = AF_INET;
104 server.sin_addr = *(struct in_addr *) hp->h_addr;
105 server.sin_port = *serverPort;
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106 cs130_tom 1.4
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107 cs130_tom 1.19 // connect to server
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108 cs130_tom 1.16 connectError = connect(sock, (struct sockaddr *)&server, sizeof(struct sockaddr));
109 ok( !connectError , "client cannot connect to host\n");
110 if(connectError) {
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111 cs130_tom 1.12 WSACleanup();
112 exit(0);
113 }
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114 cs130_tom 1.19
115 // start receiving data from server
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116 cs130_tom 1.16 while( totCharsReceived < TEST_DATA_SIZE ) {
117 numCharsReceived = recv(sock, buf, 1000, 0);
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118 cs130_tom 1.24 ok( numCharsReceived > 0, "socket was closed unexpectedly\n" );
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119 cs130_tom 1.19
120 // check received data againt global test data
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121 cs130_tom 1.24 memSame = ! memcmp(buf,gTestData+totCharsReceived,numCharsReceived);
122 ok( memSame, "data integrity lost during transfer\n" );
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123 cs130_tom 1.19 totCharsReceived += numCharsReceived;
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124 cs130_tom 1.12 }
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125 rizwank 1.1 }
126
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127 cs130_tom 1.28 static int BlockingServer_Init(int type, SOCKET *sock, SOCKADDR_IN *addr)
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128 cs130_doug 1.8 {
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129 cs130_tom 1.29 // BlockingServer_Init creates socket sock of type type and returns assigned port number in addr.
130 // returns server port number
131
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132 cs130_tom 1.27 SOCKADDR_IN tmpAddr;
133 int bindOK;
134 int listenReturn;
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135 cs130_tom 1.17
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136 cs130_tom 1.27 // create socket
137 *sock = socket(AF_INET, type, 0);
138 ok( *sock != INVALID_SOCKET , "Error in socket()\n");
139 if (*sock == INVALID_SOCKET) {
140 WSACleanup();
141 exit(0);
142 }
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143 cs130_tom 1.25
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144 cs130_tom 1.27 addr->sin_family = AF_INET;
145 addr->sin_addr.s_addr = INADDR_ANY;
146 addr->sin_port = htons(0);
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147 cs130_tom 1.25
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148 cs130_tom 1.27 // bind socket to port
149 bindOK = !bind(*sock, (const SOCKADDR *) addr, sizeofSOCKADDR_IN);
150 ok( bindOK , "Error binding client to socket\n");
151 if( !bindOK ) {
152 WSACleanup();
153 exit(0);
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154 cs130_tom 1.17 }
155
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156 cs130_tom 1.27 // get port number
157 getsockname(*sock, (SOCKADDR *) &tmpAddr, &sizeofSOCKADDR_IN);
158 addr->sin_port = tmpAddr.sin_port;
159
160 // listen on port
161 listenReturn = listen(*sock, NUM_CLIENTS);
162 ok(listenReturn != SOCKET_ERROR, "error listening on socket\n");
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163 cs130_tom 1.28
164 return addr->sin_port;
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165 cs130_doug 1.8 }
166
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167 cs130_tom 1.28 static void BlockingServer(SOCKET *sock) // listens for incoming connections and accepts up to NUM_CLIENTS connections at once
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168 rizwank 1.3 {
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169 cs130_tom 1.29 struct BlockingServerConnection *connections[NUM_CLIENTS];
170 int connIndex = 0;
171 SOCKET tmpSock;
172 SOCKADDR_IN tmpSockAddr;
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173 cs130_tom 1.12
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174 cs130_tom 1.19 // we require one connection from each client thread
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175 cs130_tom 1.29 for (connIndex = 0; connIndex < NUM_CLIENTS; connIndex++) {
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176 cs130_tom 1.19 // accept connection
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177 cs130_tom 1.29 tmpSock = accept(*sock, (SOCKADDR *) &tmpSockAddr, &sizeofSOCKADDR_IN);
178 ok(tmpSock != INVALID_SOCKET, "error accepting socket\n");
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179 cs130_tom 1.19
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180 cs130_tom 1.29 // handle new connection
181 connections[connIndex] = BlockingServerConnection_New(tmpSock, tmpSockAddr);
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182 cs130_doug 1.8 }
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183 cs130_tom 1.5
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184 cs130_tom 1.29 // clean up connections
185 for(connIndex = 0; connIndex < NUM_CLIENTS; connIndex++) {
186 BlockingServerConnection_Delete(connections[connIndex]);
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187 cs130_tom 1.24 }
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188 cs130_tom 1.29 }
189
190 static struct BlockingServerConnection * BlockingServerConnection_New(SOCKET sock, SOCKADDR_IN clientAddr)
191 {
192 struct BlockingServerConnection *connection;
193 connection = malloc(sizeof(struct BlockingServerConnection));
194 memset(connection, 0, sizeof(struct BlockingServerConnection));
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195 cs130_tom 1.5
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196 cs130_tom 1.29 connection->connectedSocket = sock;
197 connection->clientAddr = clientAddr;
198
199 // spawn thread to handle sending data
200 connection->serverThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServerConnection_Run, connection, 0, &connection->serverThread.ID);
201
202 return connection;
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203 cs130_tom 1.27 }
204
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205 cs130_tom 1.29 static void BlockingServerConnection_Run(struct BlockingServerConnection *connection)
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206 cs130_tom 1.27 {
207 // this will handle all connections to the server, it's in its own function to allow for multithreading
208 int bClosed;
209 int totCharsSent = 0;
210 int numCharsSent;
211 const int charsPerSend = 2000;
212
213 // loop and send data
214 while( totCharsSent < TEST_DATA_SIZE ) {
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215 cs130_tom 1.29 numCharsSent = send(connection->connectedSocket, gTestData+totCharsSent, (totCharsSent + charsPerSend <= TEST_DATA_SIZE) ? charsPerSend : TEST_DATA_SIZE - totCharsSent, 0);
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216 cs130_tom 1.27 ok( numCharsSent != SOCKET_ERROR, "socket error\n" );
217
218 // pass if send buffer is full
219 if(numCharsSent == 0) {
220 Sleep(100);
221 }
222
223 totCharsSent += numCharsSent;
224 }
225
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226 cs130_tom 1.29 bClosed = !closesocket(connection->connectedSocket);
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227 cs130_tom 1.27 ok(bClosed,"Error closing socket\n");
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228 rizwank 1.3 }
229
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230 cs130_tom 1.29 static void BlockingServerConnection_Delete(struct BlockingServerConnection *c)
231 {
232 // wait for client to receive data before cleaning up
233 WaitForSingleObject(c->serverThread.Handle, INFINITE);
234
235 free(c);
236 }
237
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238 cs130_tom 1.28 static void test_ClientServerBlocking_1(void)
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239 rizwank 1.3 {
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240 cs130_tom 1.28 struct ThreadInfo serverThread;
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241 cs130_tom 1.29 struct ThreadInfo *clientThreads;
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242 cs130_tom 1.28 DWORD waitStatus;
243 SOCKET sock;
244 SOCKADDR_IN server;
245 int serverPort;
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246 cs130_tom 1.25 int threadIndex = 0;
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247 cs130_tom 1.9
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248 cs130_tom 1.28 // create socket, bind server and start listening
249 serverPort = BlockingServer_Init(SOCK_STREAM, &sock, &server);
250
251 // start server thread
252 trace("starting server thread\n");
253 serverThread.Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingServer, &sock, 0, &serverThread.ID);
254
255 // start client threads
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256 cs130_tom 1.25 clientThreads = malloc(sizeof(struct ThreadInfo) * NUM_CLIENTS);
257 memset(clientThreads, 0, sizeof(struct ThreadInfo) * NUM_CLIENTS);
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258 cs130_tom 1.18
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259 cs130_tom 1.25 for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
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260 cs130_tom 1.28 clientThreads[threadIndex].Handle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) &BlockingClient, (void *) &serverPort, 0, &clientThreads[threadIndex].ID);
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261 cs130_tom 1.9 }
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262 cs130_tom 1.20 trace("%d clients started\n", NUM_CLIENTS);
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263 cs130_tom 1.9
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264 cs130_tom 1.28 // server thread needs to end before cleaning up
265 waitStatus = WaitForSingleObject(serverThread.Handle, TEST_TIMEOUT * 1000);
266 ok( waitStatus != WAIT_TIMEOUT, "test did not complete in time\n" );
267
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268 cs130_tom 1.20 // wait for all clients to receive data before cleaning up
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269 cs130_tom 1.25 for(threadIndex = 0; threadIndex < NUM_CLIENTS; threadIndex++) {
270 WaitForSingleObject(clientThreads[threadIndex].Handle, INFINITE);
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271 cs130_tom 1.24 }
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272 cs130_tom 1.19
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273 cs130_tom 1.25 free(clientThreads);
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274 rizwank 1.3 }
275
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276 cs130_tom 1.4 static void test_Startup(void)
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277 rizwank 1.3 {
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278 cs130_tom 1.4 // initialize application
279 WSADATA wsaData;
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280 cs130_tom 1.22 int wsastartup_result;
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281 cs130_tom 1.14 int versionOK;
282
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283 cs130_tom 1.19 // check for compatible winsock version
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284 cs130_tom 1.14 wsastartup_result = WSAStartup(MAKEWORD(1,1), &wsaData);
285 versionOK = (LOBYTE(wsaData.wVersion) == 1) && (HIBYTE(wsaData.wVersion) == 1);
286
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287 cs130_tom 1.24 ok( versionOK , "WSAStartup returns an incompatible sockets version\n");
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288 cs130_tom 1.14 if ( !versionOK ) {
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289 cs130_tom 1.4 WSACleanup();
290 exit(0);
291 }
292
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293 cs130_tom 1.24 ok((wsastartup_result == NO_ERROR), "Error in WSAStartup()\n");
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294 cs130_tom 1.22 trace("startup ok\n");
295 }
296
297 static void test_Cleanup(void)
298 {
299 int cleanupOK;
300
301 cleanupOK = ! WSACleanup();
302
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303 cs130_tom 1.24 ok( cleanupOK , "error in WSACleanup()\n");
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304 cs130_tom 1.22 trace("cleanup ok\n");
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305 rizwank 1.3 }
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306 cs130_tom 1.4
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307 rizwank 1.1 START_TEST(wsock32_main)
308 {
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309 cs130_tom 1.22 const int numTests = 3;
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310 cs130_tom 1.24 gTestData = malloc(TEST_DATA_SIZE);
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311 cs130_tom 1.22
312 trace("test 1 of %d:\n", numTests);
313 test_Startup();
314
315 trace("test 2 of %d:\n", numTests);
316 test_ClientServerBlocking_1();
317
318 trace("test 3 of %d:\n", numTests);
319 test_Cleanup();
320
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321 cs130_tom 1.29 trace("all tests done\n");
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322 cs130_tom 1.20
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323 cs130_tom 1.24 free(gTestData);
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324 rizwank 1.1 }
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